Dandd 5e shop inventory -

 
Sep 19, 2021 · Basically you start by toggling the type of shop keeper you want (Human, Dwarven, Elven, Halfing, and/or Orcish). The next step is to select the type of store you want such as General Store, Magic, etc. The click Randomize All to get your shop keeper and some inventory. Sometimes I like to copy the inventory, then click Randomize Store again ... . 21 00 utc 5 to est

The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ... D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay. Someone is likely doing an inventory and preparing their day’s cash on hand for any purposes. If the store is large enough there is likely someone working stock during the day too. Once the shop closes there is more work to be done. The books need to be kept, accounting takes place, and another inventory is performed before locking up for the ...May 27, 2020 · Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha. It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc. Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games. Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. {"payload":{"allShortcutsEnabled":false,"fileTree":{"5e":{"items":[{"name":"Blank Sheets","path":"5e/Blank Sheets","contentType":"directory"},{"name":"Books","path ...Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.Store Sheet. In the inputs table enter a base number of inventory slots to start with (the "Base Slots Table" contains my recommendation) Then Enter the combined player level of all the players shopping for magic items. Then enter the number of players who are shopping for magic items. If using a skill check to modify the number of inventory ...5e Random Magic Shop Generator. Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games.Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition. Whether or not a shop that sells "X" is available, is answered on the fly - "would a town of this size likely have a shop that sold X?": clothing, farm tools, food - no problem; Parchment and bookbinding materials - towns possibly, cities yes, villages unlikely; weapons - city yes, off the shelf, towns and villages can be commissioned from the ... Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion. Here is the new Party Inventory Sheet. Here is the updated Character Inventory Sheet. EDIT: Here is the Party sheet in a smaller file type. Here is the Character sheet in a smaller file type. EDIT 2: Here is the notes page that u/emptimynd asked for. Here it is again in the smaller file type! Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it! A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.Product inventory, pricing and details for shops, vendors, traders and merchants in D&D 5e role playing games.Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...We would like to show you a description here but the site won’t allow us.A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha.There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies.Smokey42356 • 7 yr. ago. Level divider goes into calculating the number of inventory slots the store has and is a way of increasing or decreasing the rarity of magic items. Number of inventory slots=base+ (combined character levels/level divider)+investigation modifier. Mar 1, 2019 · The whole idea of this merchant is greatly inspired by The Merchant from Resident Evil 4, and I'm drawing a blank on what this merchant (who is a silver dragonborn shadow magic sorcerer) would have as inventory or pricing. Any thoughts or ideas? The basics of how he lugs it all around in a bag of hold or a few of them. Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games. INVENTORY BUNDLE - D&D 5e Character Reference Sheets - Worn Gear, Backpack Inventory, Stored Container and Info (Print Play Fillable) (112) $2.99. DnD Character Sheet Pack - Practical & Minimalist bundle. Character sheets for Dungeons and Dragons 5e, printable and editable. (273) $5.73.A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.Look no further, this tool provides it all and more. Simply select the shop inventory type you need from the drop-down menu, toggle one or more of the races (if none are toggled, humans will be used), and click one of the randomize buttons. 'Randomize NPC' will randomize the top info, and the look of the NPC, 'Randomize store' will randomize ...Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago. Average Rating (17 ratings) A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into.General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE. 5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results.Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it! There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies.5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand. 4. Nipip and Prina Glitterhelm: A gnome couple who sell flavored healing potions. Nipip is a successful alchemist who discovered how to create healing potions, and Prina colors them and adds different interesting flavors to them, such as mint, strawberry, or cotton candy. 5.Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion.{"payload":{"allShortcutsEnabled":false,"fileTree":{"5e":{"items":[{"name":"Blank Sheets","path":"5e/Blank Sheets","contentType":"directory"},{"name":"Books","path ...Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand.Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest.Here are 20 things your D&D characters might find in a fantasy alchemist shop. 1. Alchemist's Fire. This sticky, adhesive fluid ignites when exposed to air. It can be used to set fire to objects and creatures. 2. Drow Poison. A black tar-like substance that can knock a target unconscious on contact. 3.Random Merchant Generator. Merchants traveling with their goods across dangerous territory is a common feature of many fantasy adventures. Maybe the PCs are hired to protect the caravan, or maybe the caravan is carrying goods belonging to an enemy lord, or perhaps the PCs simply cross paths with the merchants on their way to other adventures. Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ...Updated & more inclusive 5E D&D Shops Catalog (V-1.8) First off, I want to thank u/jrobharing for outlining the format of this list and doing so much of the initial legwork. Their original post is located here and is a still a great resource if you prefer not to have the "fluff" I've added.Secondly, I want to thank u/Shinotama for pointing out ...General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE. May 11, 2017 · Limited and rural shops will very, very rarely have any items, while an urban shop has a fair chance of 1 item, and a premium shop will likely have 1-2. Prices are based on the values listed in the DMG, increased to account for retail markup. Also, I used the tables from the DMG as a basis for rarity, which causes items like +1/+2/+3 weapons to ... That shop will need an NPC shopkeeper, and that shopkeeper should have a recurring role in the overall campaign. Breathing life into merchants will take extra work, but it's worth it. You'll want to give them big personalities, varied inventory, and unpredictable developments to keep players interested every time they come back.General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE. Jul 11, 2019 · I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it. Apr 8, 2022 · Higrida's Tattoos and Other Artistry is a tattoo shop located in the Dwarven stronghold of Mirabar. Inside of the shop, customers can purchase Higrida's services—both mundane and magical. (Purple Bog Press) A look inside: And on the table: The team D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay.1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den. May 2, 2017 · May 2, 2017 simplednd General Info. There are amazing for tracking your inventory in different locations. So good! Today we have content from a guest creator, Keith C. Keith has made some amazing inventory sheets. While made for 5e D&D, these can very easily be used with any fantasy role playing game. Grab them from the Source: Inventory Sheets. 5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results.Jewelry Shop. Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500) Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons:UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows:Inventory, pricing, weights and other info for a D&D 5e adventure supplier shop; great for role playing gamesA silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.I built a generator to do it for me. It comes complete with the ability to choose different kinds of shops, A weapon smith, Armorer, Potion shop, etc. I thought this might be a helpful tool for everyone out there. I like this a lot. My only suggestion would be to add a level or rarity range drop-down to filter the results.Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Here is the new Party Inventory Sheet. Here is the updated Character Inventory Sheet. EDIT: Here is the Party sheet in a smaller file type. Here is the Character sheet in a smaller file type. EDIT 2: Here is the notes page that u/emptimynd asked for. Here it is again in the smaller file type! Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. The seller might ask for a service, rather than coin. In a large city with an academy of magic or a major temple, buying and selling magic items might be possible, at your discretion. If your world includes a large number of adventurers engaged in retrieving ancient magic items, trade in these items might be more common.It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc.Feb 10, 2021 · There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies.

Try the Exotic NPC Generator. Dwarf. Heroic (2d6+6) Bethrynna Watson, Female Half-Elf. She is in excellent shape and is generally shirtless and showing off her tattooed chest. She keeps her long red hair kept up in a rat tail. Her eyes are likewise violet. Her teeth are white and perfect. Personality: Eccentric and domineering, Bethrynna will .... Atandt prepaid manage my account

dandd 5e shop inventory

Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc. A halfling man and his caravan are surrounded by gnoll bandits. The gnolls think that this caravan will be an easy mark for them. They are in for an unpleasant surprise. The merchants all lash out, starting with the halfling man. The halfling starts by slapping a handful of coins into a gnoll's hand.Magic Item Shop. Your campaign may include shops and collectors that sell magic items. While these shops often contain a variety of mundane magic items, some of these shops include rarer and more powerful items. Small towns may have an item or two (if they have any magic items at all), while large cities and capitals may have several collectors ...A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay. An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago. A magic shop – as the name indicates – is supposed to feel magical, so the first thing you need to think about when running a magic shop is how to convey that the shop is extraordinary. To break things down, your main components for creating a magic shop in 5E are 1) the shopkeeper, 2) the shop itself, and 3) the shop’s inventory ...5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand. What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand. Higrida's Tattoos and Other Artistry is a tattoo shop located in the Dwarven stronghold of Mirabar. Inside of the shop, customers can purchase Higrida's services—both mundane and magical. (Purple Bog Press) A look inside: And on the table: The teamInventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games. Adventurer Supplies. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.That shop will need an NPC shopkeeper, and that shopkeeper should have a recurring role in the overall campaign. Breathing life into merchants will take extra work, but it's worth it. You'll want to give them big personalities, varied inventory, and unpredictable developments to keep players interested every time they come back.A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details..

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